OpenPnP: Camera light actuators and more There is a new testing version available featuring new built-in camera light actuation (no more scripting). It can support new Profile actuators, so you can control multi-channel lights like RGB etc. A pipeline can optionally control the light actuation, so different light profiles can be used on different pipelines. In …
Camera FPS, CPU load and Lighting/Exposure I’ve just confirmed an old suspicion of mine. Camera frames per second (fps) depend on lighting or rather on the exposure you need to set for the given lighting situation. This is at least true for the ELP FullHD camera and the new 720p 120fps global shutter camera I’m evaluating. …
OpenPnP: Advanced Camera Settling Made a new Pull Request to OpenPnP. When the Camera needs to take a picture for Computer Vision, it needs to be stable, i.e. all machine motion, vibrations etc. must have ceased. For the machine to be fast, this should be adaptive tho the motion that the camera observes. The …
OpenPNP: Improved Runout Compensation, Bottom Camera Calibration To improve OpenPNP nozzle and nozzle tip runout compensation, I added a new calibration model, automatic (re-) calibration and also a bottom camera position and rotation calibration.